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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- /// <summary>
- /// координаты с сервера
- /// </summary>
- public class Structure
- {
- public uint id { get; set; }
- public uint acc_id { get; set; }
- public uint zone_id { get; set; }
- public uint location_id { get; set; }
- public float coord_x { get; set; }
- public float coord_y { get; set; }
- public DateTime ts { get; set; }
- }
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