Structure.cs 461 B

123456789101112131415161718
  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. /// <summary>
  6. /// координаты с сервера
  7. /// </summary>
  8. public class Structure
  9. {
  10. public uint id { get; set; }
  11. public uint acc_id { get; set; }
  12. public uint zone_id { get; set; }
  13. public uint location_id { get; set; }
  14. public float coord_x { get; set; }
  15. public float coord_y { get; set; }
  16. public DateTime ts { get; set; }
  17. }