- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using UnityEngine;
- public class History
- {
- public uint id { get; set; }
- public GameObject obj { get; set; }
- public GameObject ButtonPanel { get; set; }
- public bool status { get; set; }
- }
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