History.cs 323 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using UnityEngine;
  7. public class History
  8. {
  9. public uint id { get; set; }
  10. public GameObject obj { get; set; }
  11. public GameObject ButtonPanel { get; set; }
  12. public bool status { get; set; }
  13. }