1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093 |
- using System.Linq;
- using UnityEngine;
- using UnityEngine.Networking;
- using System.Collections;
- using System.Collections.Generic;
- using System.Net.Sockets;
- using System.Net;
- using System.Text;
- using System;
- using System.IO;
- using UnityEngine.UI;
- public enum RemoteAssistCMD { videoCallRequest, callStop, audioCallRequest, messageSend, imageSend, SMOPP_TASK_INFO };
- public enum ImageCMD { receiveImage, streamStart, streamStop, receiveVideo, pause, unpause };
- public class Client : MonoBehaviour
- {
- const byte PING_PACKET = 30;
-
- Texture2D textureReceived;
- public GameObject UserInfo;
- public GameObject UserCameraImage;
- public GameObject RemoteAssistCanvas;
- public static Client instance;
- public const int socketPort = 87;
- public const int webglPort = 86;
- public uint account_id = 0; //id акка
- public uint company_id;
- string ACCOUNT_NAME = "";
- bool login_sent;
- bool entered = false;
- bool dc = false;
- public bool connected = false;
- int lag = 0;
- double last_ping_time = 0;
- static string[] Servers = { "dev.prmsys.net", "localhost", "corp.prmsys.net" };
- static bool ShowPacketsSent = true;
- static bool printPacketsShort = true;
- static bool ShowPackets = true; //ставится только в редакторе
- double initial_timer;
- int internal_timer = 0;
- public double timer
- {
- get
- {
- return DateTime.Now.Ticks / 10000000.0; //секунды
- }
- }
- public static string ServerName;
- public static bool StartConnectFlag = false;
- #if UNITY_WEBGL
- public static WebSocket Mysocket;
- #else
- public static Socket Mysocket;
- #endif
- Dictionary<int, int> PacketLength = new Dictionary<int, int>();
- public delegate void OnReceive(byte[] bytedata);
- public static OnReceive[] packets = new OnReceive[255];
- public string _dataPath = "";
- GameObject drone;
- public static ClientType clientType;
- public enum ClientType
- {
- Desktop,
- Web
- }
- public static void SendEnqueue(byte[] bytedata)
- {
- SendQueue.Enqueue(bytedata);
- }
- private void Awake()
- {
- textureReceived = new Texture2D(2, 2);
- instance = this;
- ServerName = PlayerPrefs.GetString("server");
- if (ServerName == "")
- ServerName = Servers[0];
- Register(1, Disconnect, 5);
- Register(2, Login, 9);
- Register(3, User.CoordinatesReceive);
- Register(30, Myping, 3);
- Register(47, User.UsersReceive);
- Register(48, Beacon.ReceiveBeacons);
- Register(51, Wall.ReceiveWalls);
- Register(52, Zone.ReceiveZones);
- Register(54, Location.ReceiveLocations);
- Register(55, ImageReceive);
- Register(57, Location.TextureGetURL);
- Register(58, User.LogInOut, 6);
- Register(59, RemoteAssistCallCallback);
- //set data path
- //if (Application.platform == RuntimePlatform.WindowsWebPlayer ||
- // Application.platform == RuntimePlatform.OSXWebPlayer)
- if (Application.platform == RuntimePlatform.WebGLPlayer)
- {
- _dataPath = Application.dataPath + "/StreamingAssets";
- clientType = ClientType.Web;
- }
- else if (Application.platform == RuntimePlatform.Android)
- {
- _dataPath = "jar:file://" + Application.dataPath + "!/assets";
- clientType = ClientType.Web;
- }
- else
- {
- _dataPath = "file://" + Application.dataPath + "/StreamingAssets";
- clientType = ClientType.Desktop;
- }
- _dataPath = Application.streamingAssetsPath;
- //Debug.Log("_dataPath " + _dataPath);
- remoteScript_ = FindObjectOfType<RemoteClickAction>();
- }
- public int LagCount
- {
- get
- {
- return lagpoints.Count;
- }
- }
- int totallag
- {
- get
- {
- int q = 0;
- foreach (var g in lagpoints)
- {
- q += g;
- }
- return q;
- }
- }
- Queue<int> lagpoints = new Queue<int>();
- public int Averagelag
- {
- get
- {
- if (lagpoints.Count > 0)
- return totallag / lagpoints.Count;
- return 0;
- }
- }
- //private Button exitButton;
- private Button loginButton;
- private Button cancelButton;
- //private Text sysInfoTxt;
- private Text loginInputText;
- private Text passInputText;
- private InputField passInputField;
- private Animator loginCanvasAnim;
- private RemoteClickAction remoteScript_;
- /// <summary>
- /// Videocall accept from mobile client
- /// </summary>
- void RemoteAssistCallCallback(byte[] bytedata)
- {
- var cmd = (RemoteAssistCMD)bytedata[5];
- uint fromId = BitConverter.ToUInt32(bytedata, 6);
- RemoteAssistCanvas.SetActive(true);
- Debug.Log(cmd);
- switch (cmd)
- {
- case RemoteAssistCMD.videoCallRequest:
- //Сделать активной кнопку звонка!!!
- //RemoteAssistCanvas.set
- remoteScript_.StartSession(fromId);
- break;
- case RemoteAssistCMD.SMOPP_TASK_INFO:
- uint taskId = BitConverter.ToUInt32(bytedata, 10);
-
- int nameLen = BitConverter.ToInt32(bytedata, 14);
- string name = Encoding.UTF8.GetString(bytedata, 18, nameLen);
- Debug.Log("taskId " + taskId + " Команда "+name +" Команда " + name + " name "+name);
- var user = User.Find(remoteScript_.SessionCallerId);
- if (user != null)
- remoteScript_.callerName_.text = $"Звонок от [{ user.id }] { user.name_user} Проблема с командой: [{taskId}] {name}";
- else
- remoteScript_.callerName_.text = $"Звонок от сотрудника [ID: { remoteScript_.SessionCallerId }] Проблема с командой: [{taskId}] {name}";
- break;
- }
-
- }
- public void Myping(byte[] bytedata)
- {
- last_ping_time = timer;
- int lag = BitConverter.ToUInt16(bytedata, 1);
- //print("Myping " + lag);
- this.lag = lag;
- if (lagpoints.Count > 5)
- lagpoints.Dequeue();
- lagpoints.Enqueue(lag);
- List<byte> list = new List<byte>();
- list.Add(30);
- list.Add(1);
- SendEnqueue(list.ToArray());
- }
- public void Disconnect(byte[] bytedata)
- {
- uint bid = BitConverter.ToUInt32(bytedata, 1);
- if (bid == account_id)
- Exit();
- else
- {
- print("disc id " + bid);
- }
- }
- public void Exit()
- {
- print("Client Exit");
- connected = false;
- login_sent = false;
- if (Mysocket != null)
- {
- Mysocket.Close();
- Mysocket = null;
- }
- connect_started = new DateTime();
- totalbytes = 0;
- account_id = 0;
- ACCOUNT_NAME = "";
- //connected = false;
- sendDone = false;
- receiveDone = false;
- connectDone = false;
- StartConnectFlag = false;
- UnityEngine.SceneManagement.SceneManager.LoadScene(0);
- }
- //пакет с 1 параметром = 1
- public static void SendOneBytePacket(byte num)
- {
- SendOneByteParamPacket(num, 1);
- }
- public static void SendOneByteTwoParamsPacket(byte num, byte param1, byte param2)
- {
- byte[] data = { num, param1, param2 };
- SendEnqueue(data);
- }
- public static void SendThreeParamsIntPacket(byte num, int param1, int param2, int param3)
- {
- List<byte> list = new List<byte>();
- list.Add(num);
- list.AddRange(BitConverter.GetBytes(param1));
- list.AddRange(BitConverter.GetBytes(param2));
- list.AddRange(BitConverter.GetBytes(param3));
- SendEnqueue(list.ToArray());
- }
- //пакет с 1 1-байтовым параметром
- public static void SendOneByteParamPacket(byte num, byte param)
- {
- byte[] data = { num, param };
- byteSend(data);
- }
- //пакет с 1 4-байтовым параметром
- public static void SendTwoByteParamPacket(byte num, ushort param)
- {
- List<byte> list = new List<byte>();
- list.Add(num);
- list.AddRange(BitConverter.GetBytes(param));
- SendEnqueue(list.ToArray());
- }
- //пакет с 1 4-байтовым параметром
- public static void SendFourByteParamPacket(byte num, uint param)
- {
- List<byte> list = new List<byte>();
- list.Add(num);
- list.AddRange(BitConverter.GetBytes(param));
- SendEnqueue(list.ToArray());
- }
- public static DateTime connect_started;
- public void Login(byte[] bytedata)
- {
- uint accid = BitConverter.ToUInt32(bytedata, 1);
- if (accid == 0xFFFFFFFF)
- {
- Debug.LogError("Login or password incorrect");
- AuthorizationController.error = true;
- return;
- }
- else if (accid == 0xFFFFFFFE)
- {
- Debug.LogError("Account was already connected");
- return;
- }
- else if (accid == 0xFFFFFFFD)
- {
- Debug.LogError("Incorrect client version");
- return;
- }
- company_id = BitConverter.ToUInt32(bytedata, 5);
- AuthorizationController.success = true;
- account_id = accid;
- //Location.LocationsRequest();
- }
- #region system functions
- public void Register(int packnum, OnReceive func)
- {
- packets[packnum] = func;
- }
- private void Register(int packnum, OnReceive func, int len)
- {
- packets[packnum] = func;
- if (len > 1)
- PacketLength[packnum] = len;
- }
- public int GetLength(byte[] data, int num, int offset)
- {
- int leng;
- if (!PacketLength.ContainsKey(num))
- {
- var rest = data.Length - offset;
- //Debug.Log("GetLength rest " + rest+" offset "+ offset);
- //printBytes(data);
- //packet not full
- if (rest < 5)
- return 1;
- leng = BitConverter.ToInt32(data, offset + 1);
- }
- else
- leng = PacketLength[num];
- return leng;
- }
- int maximumPacketsPerUpdate = 50;
- public string tempflag;
- public static void printBytes(byte[] bytedata, bool sent = false)
- {
- var num = bytedata[0];
- if (num == PING_PACKET)// || num==55)
- return;
- var func = packets[num];
- string callBackName = "Unknown packet ";
- if (func != null)
- callBackName = packets[num].Method.Name + " ";
- string prefix;
- if (!sent)
- {
- if (!ShowPackets)
- return;
- prefix = "received ";
- }
- else
- {
- if (!ShowPacketsSent)
- return;
- prefix = "sent ";
- }
- byte[] newbuf = new byte[bytedata.Length];
- Array.Copy(bytedata, newbuf, bytedata.Length);
- string mygg = prefix + $"{callBackName}[{num}] length " + bytedata.Length; //Печатаем отправленные байты!
- if (!printPacketsShort)
- {
- mygg += " bytes: ";
- foreach (byte b in newbuf)
- {
- mygg += b + " ";
- }
- }
- Debug.Log(mygg);
- }
- public void Update()
- {
- #if UNITY_WEBGL
- Receive();
- #endif
- if (instance == null || !entered) //вход не нажат, ждем
- {
- return;
- }
- else
- {
- if (!StartConnectFlag)
- {
- StartCoroutine(Connect());
- StartConnectFlag = true;
- }
- }
- int from_connect = DateTime.Now.Subtract(connect_started).Seconds;
- if (from_connect > 7 && from_connect != DateTime.Now.Second && account_id == 0)
- {
- Exit();
- }
- var processedCount = 0;
- while (PacketQueue.Count > 0 && processedCount < maximumPacketsPerUpdate) //если длина очереди с пакетами ==0
- {
- byte[] packetbytes;
- lock (packetqueuelock)
- {
- packetbytes = PacketQueue.Dequeue();
- }
- int offset = 0;
- int totallen = 0;
- int num = packetbytes[0];
- int leng = GetLength(packetbytes, packetbytes[0], 0);
- if (leng <= packetbytes.Length)
- {
- while (offset < packetbytes.Length)
- {
- num = packetbytes[offset];
- leng = GetLength(packetbytes, num, offset);
- totallen += leng;
- byte[] newpack = new byte[leng];
- Array.Copy(packetbytes, offset, newpack, 0, leng);
- offset += leng;
- printBytes(newpack);
- processedCount++;
- packets[num](newpack); //запустить OnReceive функцию
- }
- }
- }
- }
- public void Start()
- {
- tempflag = "";
- entered = true;
- CreateCameraImage();
- }
- void CreateCameraImage()
- {
- UserInfo = new GameObject();
- var canvas = GameObject.Find("Canvas");
- UserCameraImage = new GameObject();
- UserCameraImage.transform.parent = canvas.transform;
- UserCameraImage.name = "UserCameraImage";
- UserCameraImage.transform.localScale = new Vector3(1, 1, 1);
- UserCameraImage.transform.localPosition = new Vector3(0, 0, 0);
- UserCameraImage.transform.localEulerAngles = new Vector3(0, 0, 0);
- var rawimg = UserCameraImage.AddComponent<RawImage>();
- rawimg.rectTransform.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Right, 0f, 640f);
- rawimg.rectTransform.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Top, 0f, 480f);
- var button = UserCameraImage.AddComponent<Button>();
- button.onClick.AddListener(CloseInfo);
- UserCameraImage.SetActive(false);
- }
- void SetResolution(float width, float height)
- {
- if (UserCameraImage != null)
- {
- UserCameraImage.transform.localEulerAngles = new Vector3(0, 0, 0);
- var rawimg = UserCameraImage.GetComponent<RawImage>();
- if (rawimg != null)
- {
- var proportions = width / height;
- width = 480f * proportions;
- height = 480f;
-
- // RawImage.transform.localScale = new Vector3(1, proportions, 1);
- //else RawImage.transform.localScale = new Vector3(targets[select_target].x / targets[select_target].y, 1, 1);
- rawimg.rectTransform.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Right, 0f, width);
- rawimg.rectTransform.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Top, 0f, height);
- }
- }
- }
- void CloseInfo()
- {
- if (UserCameraImage != null)
- {
- UserCameraImage.SetActive(false);
- var player = PlayerController.instance;
- player.UserInfo.SetActive(false);
- }
- }
- public void LateUpdate()
- {
- while (SendQueue.Count > 0)
- {
- //print("SendQueue.Count " + SendQueue.Count);
- byte[] sendstring = SendQueue.Dequeue();
- //print("sendstring len " + sendstring.Length);
- byteSend(sendstring);
- }
- }
- public class StateObject
- {
- // Client socket.
- // Size of receive buffer.
- public const int BufferSize = 128000;
- // Receive buffer.
- public byte[] buffer = new byte[BufferSize];
- // Received data string.
- }
- public static Queue<byte[]> PacketQueue = new Queue<byte[]>();
- static Queue<byte[]> SendQueue = new Queue<byte[]>();
- public static bool receiveDone, connectDone, sendDone = false;
- public static StateObject state = new StateObject();
- private IEnumerator Connect()
- {
- Debug.Log("Connect");
- // Connect to a remote server.
- #if UNITY_WEBGL
- var uristring = $"ws://{ServerName}:{webglPort}/ws";
- Debug.Log($"WebSocket tryconnect: {uristring}");
- WebSocket client = new WebSocket(new Uri(uristring));
- Mysocket = client;
- yield return StartCoroutine(Mysocket.Connect());
- connectDone = (Mysocket.error == null);
- if (!connectDone)
- {
- Debug.Log("WebSocket error: " + Mysocket.error);
- yield break;
- }
- #else
- // Establish the remote endpoint for the socket.
- /*IPAddress ip = */
- new IPAddress(new byte[] { 127, 0, 0, 1 });
- IPHostEntry ipHostInfo = Dns.GetHostEntry(ServerName);
- //string localHost = Dns.GetHostName();
- //print("localHost " + ipHostInfo.AddressList[0]);
- //IPHostEntry ipHostInfo = Dns.GetHostEntry(localHost);
- IPAddress[] ipv4Addresses = Array.FindAll(ipHostInfo.AddressList, a => a.AddressFamily == AddressFamily.InterNetwork);
- //print("localHost v4 " + ipv4Addresses[0]);
- // IPAddress ipAddress = ipHostInfo.AddressList[0];
- IPAddress ipAddress = ipv4Addresses[0];
- //IPEndPoint remoteEP = new IPEndPoint(ip, socketPort);
- IPEndPoint remoteEP = new IPEndPoint(ipAddress, socketPort);
- // Create a TCP/IP socket.
- Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- //Socket client = new Socket(remoteEP.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
- print("remoteEP.AddressFamily " + AddressFamily.InterNetwork);
- print("client " + client.AddressFamily);
- Mysocket = client;
- // Connect to the remote endpoint.
- try
- {
- client.BeginConnect(remoteEP, new AsyncCallback(ConnectCallback), client);
- }
- catch (Exception e)
- {
- print(e.Message);
- }
- int num = 0;
- while (!connectDone && num < 10)
- {
- num++;
- yield return new WaitForSeconds(0.2f);
- }
- if (!connectDone)
- {
- print(socketPort + " port failed");
- yield break;
- }
- #endif
- print("connected");
- connected = true;
- while (true)
- {
- if (!entered)
- break;
- while (!sendDone && connected)
- {
- yield return 1;
- }
- Receive();
- while (!receiveDone && connected)
- {
- yield return 1;
- }
- receiveDone = false;
- break;
- }
- yield break;
- }
- private static void ConnectCallback(IAsyncResult ar)
- {
- // Retrieve the socket from the state object.
- Socket client = (Socket)ar.AsyncState;
- connect_started = DateTime.Now;
- // Complete the connection.
- try
- {
- client.EndConnect(ar);
- }
- catch (Exception e)
- {
- print(e.Message);
- }
- // Signal that the connection has been made.
- connectDone = true;
- }
- private void Receive()
- {
- #if UNITY_WEBGL
- CheckWebSocket();
- if (Mysocket == null)
- return;
- byte[] packet = null;
- do
- {
- packet = Mysocket.Recv();
- if (packet != null)
- {
- lock (packetqueuelock)
- {
- PacketQueue.Enqueue(packet);
- }
- receiveDone = true;
- totalbytes += packet.Length;
- }
- }
- while (packet != null);
- #else
- if (Mysocket != null)
- {
- if (state != null)
- Mysocket.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReceiveCallback), state);
- }
- #endif
- }
- public static object packetqueuelock = new object();
- public static Queue<byte[]> tempqueue = new Queue<byte[]>();
- public bool CheckLength(byte[] packetbytes)
- {
- if (packetbytes.Length > 0) //если длина очереди с пакетами ==0
- {
- int offset = 0;
- //TODO проверка на мусор
- int num = packetbytes[0];
- int leng = GetLength(packetbytes, packetbytes[0], 0);
- if (leng <= packetbytes.Length)
- {
- while (offset < packetbytes.Length)
- {
- num = packetbytes[offset];
- leng = GetLength(packetbytes, num, offset);
- if (leng == 1)
- {
- print("Error: CheckLength: packet not complete");
- return false;
- }
- //print("Checking Length of " + num + " len " + leng);
- if (leng == 0)
- {
- print("CheckLength2 break! length error " + num);
- dc = true;
- break;
- }
- offset += leng;
- }
- }
- if (offset == packetbytes.Length)
- return true;
- return false;
- }
- return false;
- }
- public static int totalbytes = 0;
- #if !UNITY_WEBGL
- private void ReceiveCallback(IAsyncResult ar) //TODO если приходят данные больше длины буфера, пакеты режутся на части и складываются в обратном порядке - fix, пока что увеличим буфер
- {
- // Retrieve the state object and the client socket
- // from the asynchronous state object.
- StateObject state = (StateObject)ar.AsyncState;
- // Read data from the remote device.
- int bytesRead = 0;
- bytesRead = Mysocket.EndReceive(ar);
- if (bytesRead > 0)
- {
- // All the data has arrived; put it in response.
- byte[] newbuf = new Byte[bytesRead];
- Array.Copy(state.buffer, newbuf, bytesRead);
- //if (ShowPackets)
- //{
- // if (newbuf[0] != 30) //не пакет пинга
- // {
- // string mygg = ""; //Печатаем принятые байты!
- // foreach (byte b in newbuf)
- // {
- // mygg += b + " ";
- // }
- // print(newbuf.Length + " bytes: " + mygg);
- // }
- // totalbytes += bytesRead;
- //}
- byte[] tocheck = newbuf;
- if (tempqueue.Count > 0)
- {
- Queue<byte[]> myqueue = new Queue<byte[]>(tempqueue);
- List<byte> list = new List<byte>();
- while (myqueue.Count > 0)
- {
- list.AddRange(myqueue.Dequeue());
- }
- list.AddRange(newbuf);
- tocheck = list.ToArray();
- }
- if (!CheckLength(tocheck))
- {
- tempqueue.Clear();
- tempqueue.Enqueue(tocheck);
- }
- else
- {
- tempqueue.Clear();
- lock (packetqueuelock)
- {
- PacketQueue.Enqueue(tocheck);
- }
- }
- receiveDone = true;
- Receive();
- }
- }
- #endif
- #if UNITY_WEBGL
- private static void CheckWebSocket()
- {
- if (Mysocket != null && Mysocket.error != null)
- {
- Debug.LogError(Mysocket.error);
- instance.Exit();
- }
- }
- #endif
- private static void byteSend(byte[] tosend)
- {
- if (tosend == null)
- {
- Debug.LogError("tosend null");
- return;
- }
- printBytes(tosend, true);
- #if UNITY_WEBGL
- byte[] webglbuf = new Byte[tosend.Length];
- Array.Copy(tosend, webglbuf, tosend.Length);
- CheckWebSocket();
- if (Mysocket != null)
- {
- Mysocket.Send(webglbuf);
- sendDone = true;
- Debug.Log("websocket sendDone " + webglbuf.Length);
- }
- #else
- try
- {
- //print("buffer size " + Mysocket.SendBufferSize + " tosend.Length " + tosend.Length);
- Mysocket.BeginSend(tosend, 0, tosend.Length, 0, SendCallback, Mysocket);
- }
- catch (Exception e)
- {
- if (instance != null)
- {
- print(e.Message);
- instance.Exit();
- }
- }
- #endif
- }
- #if !UNITY_WEBGL
- private static void SendCallback(IAsyncResult ar)
- {
- // Retrieve the socket from the state object.
- Socket client = (Socket)ar.AsyncState;
- // Complete sending the data to the remote device.
- /*int bytesSent = */
- client.EndSend(ar);
- //print("Sent " + bytesSent + " bytes to server.");
- // Signal that all bytes have been sent.
- sendDone = true;
- }
- #endif
- #endregion
- public static string GetMD5Hash(string input)
- {
- System.Security.Cryptography.MD5CryptoServiceProvider x = new System.Security.Cryptography.MD5CryptoServiceProvider();
- byte[] bs = Encoding.UTF8.GetBytes(input);
- bs = x.ComputeHash(bs);
- StringBuilder s = new StringBuilder();
- foreach (byte b in bs)
- {
- s.Append(b.ToString("x2").ToLower());
- }
- string password = s.ToString();
- return password;
- }
- /// <summary>
- /// Запрос координат с сервера, timeStart, timeEnd == DateTime.Ticks
- /// </summary>
- public void CoordinatesRequest(long timeStart, long timeEnd, byte resolution, uint locationID, uint account_id)
- {
- login_sent = true;
- Debug.Log("SendRequestCoordinates");
- List<byte> list = new List<byte>();
- list.Add(3);
- list.AddRange(BitConverter.GetBytes(account_id));
- list.AddRange(BitConverter.GetBytes(timeStart));
- list.AddRange(BitConverter.GetBytes(timeEnd));
- list.Add(resolution);
- list.AddRange(BitConverter.GetBytes(locationID));
- SendEnqueue(list.ToArray());
- }
- public static byte[] ConstructVariablePacket(byte num, byte[] vardatabytes)
- {
- List<byte> bytedata = new List<byte>();
- bytedata.Add(num);
- int len = vardatabytes.Length + 5;
- bytedata.AddRange(BitConverter.GetBytes(len));
- bytedata.AddRange(vardatabytes);
- return bytedata.ToArray();
- }
- public void MessageReceiver(string data)
- {
- var expl = data.Split(' ');
- var accname = expl[0];
- //account_id = Convert.ToUInt32(expl[1]);
- //company_id = Convert.ToUInt32(expl[2]);
- SendLogin(accname, "333666999");
- //tempflag = data + " " + accname;
- }
- /// <summary>
- /// Sender: current account, receiver account: target
- /// </summary>
- /// <param name="target">receiver account</param>
- public void RemoteAssistRequestVideoCall(uint targetId, RemoteAssistCMD cmd)
- {
- MemoryStream ms = new MemoryStream();
- ms.WriteByte((byte)cmd);
- BinaryWriter bw = new BinaryWriter(ms);
- bw.Write(targetId);
- var data = ConstructVariablePacket(59, ms.ToArray());
- SendEnqueue(data);
- }
- public void RemoteAssistRequestAudioCall(User target)
- {
- }
- public void RemoteAssistSendChatMessage(User target)
- {
- }
- public void RemoteAssistScreenshotReceive()
- {
- }
- public void RemoteAssistScreenshotSend()
- {
- }
- public void SendLogin(string login, string passwordToEdit)
- {
- if (!connected)
- {
- //Debug.LogError("Couldn't connect");
- //Exit();
- return;
- }
- if (!login_sent)
- {
- login_sent = true;
- string pass = GetMD5Hash(passwordToEdit);
- byte[] bpass = Encoding.UTF8.GetBytes(pass);
- byte[] blogin = Encoding.UTF8.GetBytes(login);
- List<byte> list = new List<byte>();
- byte loginFlag = 1;
- int leng = (bpass.Length + blogin.Length + 6); //+имя+длина
- list.Add(2);
- list.AddRange(BitConverter.GetBytes(leng));
- list.Add(loginFlag);
- list.AddRange(bpass);
- list.AddRange(blogin);
- SendEnqueue(list.ToArray());
- }
- }
- #region test functions
- public void ImageReceive(byte[] bytedata)
- {
- var cmd = (ImageCMD)bytedata[5];
- switch (cmd)
- {
- case ImageCMD.receiveImage:
- var fromId = BitConverter.ToUInt32(bytedata, 6); //кому пришло
- User from = User.Find(fromId);
- if (from != null)
- {
- var imglen = bytedata.Length - 10;
- byte[] rawdata = new byte[imglen];
- Array.Copy(bytedata, 10, rawdata, 0, imglen);
- textureReceived.LoadImage(rawdata);
- if (remoteScript_.SessionCallerId == fromId)
- {
- //UserCameraImage == remoteassist image
- remoteScript_.remoteCamImage.texture = textureReceived;
- }
- else if (UserCameraImage != null)
- {
- SetResolution(textureReceived.width, textureReceived.height);
- UserCameraImage.SetActive(true);
- UserCameraImage.GetComponent<RawImage>().texture = textureReceived;
- var player = PlayerController.instance;
- UserCameraImage.transform.SetParent(player.UserInfo.transform);
- player.UserInfo.SetActive(player.broadcast);
- }
- }
- else
- {
- Debug.LogError("Image sender not found, id: " + fromId);
- User.SendGetUser(fromId);
- }
- break;
- case ImageCMD.streamStart: break;
- case ImageCMD.streamStop: break;
- }
- }
- public void ImageStreamStartSend(uint targetAccountId)
- {
- MemoryStream ms = new MemoryStream();
- ms.WriteByte((byte)ImageCMD.streamStart);
- BinaryWriter bw = new BinaryWriter(ms);
- bw.Write(targetAccountId);
- //ms.Write(bdata, 0, bdata.Length);
- //Debug.Log("imagesend bytes "+ms.ToArray().Length);
- var data = ConstructVariablePacket(55, ms.ToArray());
- SendEnqueue(data);
- }
- public void ImageStreamStopSend(uint accid)
- {
- MemoryStream ms = new MemoryStream();
- ms.WriteByte((byte)ImageCMD.streamStop);
- BinaryWriter bw = new BinaryWriter(ms);
- bw.Write(accid);
- //ms.Write(bdata, 0, bdata.Length);
- //Debug.Log("imagesend bytes "+ms.ToArray().Length);
- var data = ConstructVariablePacket(55, ms.ToArray());
- SendEnqueue(data);
- }
- public static void ImageStreamControlCommandSend(uint accid, ImageCMD cmd)
- {
- MemoryStream ms = new MemoryStream();
- ms.WriteByte((byte) cmd);
- BinaryWriter bw = new BinaryWriter(ms);
- bw.Write(accid);
- //ms.Write(bdata, 0, bdata.Length);
- //Debug.Log("imagesend bytes "+ms.ToArray().Length);
- var data = ConstructVariablePacket(55, ms.ToArray());
- SendEnqueue(data);
- }
- public void ImageSend(byte[] bdata, uint targetAccountId)
- {
- print("ImageSend " + targetAccountId);
- MemoryStream ms = new MemoryStream();
- ms.WriteByte((byte)ImageCMD.receiveImage);
- ms.Write(BitConverter.GetBytes(targetAccountId), 0, 4);
- ms.Write(bdata, 0, bdata.Length);
- var data = ConstructVariablePacket(55, ms.ToArray());
- SendEnqueue(data);
- }
- public void OnGUI()
- {
- //if (GUI.Button(new Rect(250, 350, 160, 64), "Test VideoCall!"))
- //{
- // RemoteAssistRequestVideoCall(4);
- //}
- //if (GUI.Button(new Rect(250, 280, 160, 64), "Test"))
- //{
- // var fbytes = File.ReadAllBytes("Assets/Resources/Image/photo_2020-04-15_15-40-54.jpg");
- // print("fbytes " + fbytes.Length);
- // ImageSend(fbytes);
- //}
- //if (GUI.Button(new Rect(250, 350, 160, 64), "Test Login!"))
- //{
- // SendLogin("Admin12", "333666999");
- // account_id = 1;
- // company_id = 2;
- // AuthorizationController.success = true;
- //}
- //if (tempflag != "")
- //{
- // if (GUI.Button(new Rect(250, 350, 160, 64), "Stop Stream Image!"))
- // {
- // ImageStreamStopSend(4);
- // }
- //}
- //if (tempflag != "")
- //{
- // if (GUI.Button(new Rect(250, 280, 160, 64), "Start Stream Image!"))
- // {
- // var fbytes = File.ReadAllBytes("Assets/Resources/Image/photo_2020-04-15_15-40-54.jpg");
- // print("fbytes " + fbytes.Length);
- // ImageSend(fbytes);
- // }
- //}
- }
- #endregion
- }
|