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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class UserCameraController : MonoBehaviour
- {
- public GameObject CameraPanel;
-
- void Start()
- {
- }
-
- void Update()
- {
- }
- void OnMouseDown()
- {
- CameraPanel.SetActive(true);
- }
- }
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