12345678910111213141516171819 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class LoadingCircle : MonoBehaviour
- {
- private RectTransform rectComponent;
- private float rotateSpeed = -200f;
- private void Start()
- {
- rectComponent = GetComponent<RectTransform>();
- }
- private void Update()
- {
- rectComponent.Rotate(0f, 0f, rotateSpeed * Time.deltaTime);
- }
- }
|