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- using UnityEngine;
- using UnityEngine.EventSystems;
- namespace SimpleFileBrowser
- {
- public class FileBrowserQuickLink : FileBrowserItem, IPointerClickHandler
- {
- #region Properties
- private string m_targetPath;
- public string TargetPath { get { return m_targetPath; } }
- #endregion
- #region Initialization Functions
- public void SetQuickLink( Sprite icon, string name, string targetPath )
- {
- SetFile( icon, name, true );
- m_targetPath = targetPath;
- }
- #endregion
- #region Pointer Events
- public new void OnPointerClick( PointerEventData eventData )
- {
- fileBrowser.OnQuickLinkSelected( this );
- }
- #endregion
- #region Other Events
- #endregion
- }
- }
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