#if UNITY_2018_2_OR_NEWER
#define TMP_WEBGL_SUPPORT
#endif
#if TMP_WEBGL_SUPPORT
using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace WebGLSupport
{
///
/// Wrapper for TMPro.TMP_InputField
///
class WrappedTMPInputField : IInputField
{
TMP_InputField input;
public bool ReadOnly { get { return input.readOnly; } }
public string text
{
get { return input.text; }
set { input.text = value; }
}
public int fontSize
{
get { return (int)input.textComponent.fontSize; }
}
public ContentType contentType
{
get { return (ContentType)input.contentType; }
}
public LineType lineType
{
get { return (LineType)input.lineType; }
}
public int characterLimit
{
get { return input.characterLimit; }
}
public int caretPosition
{
get { return input.caretPosition; }
}
public bool isFocused
{
get { return input.isFocused; }
}
public int selectionFocusPosition
{
set { input.selectionFocusPosition = value; }
}
public int selectionAnchorPosition
{
set { input.selectionAnchorPosition = value; }
}
public bool OnFocusSelectAll
{
get { return input.onFocusSelectAll; }
}
public WrappedTMPInputField(TMP_InputField input)
{
this.input = input;
}
public RectTransform TextComponentRectTransform()
{
return input.textComponent.GetComponent();
}
public void ActivateInputField()
{
input.ActivateInputField();
}
public void DeactivateInputField()
{
input.DeactivateInputField();
}
public void Rebuild(CanvasUpdate update)
{
input.Rebuild(update);
}
public void SetAllDirty()
{
input.textComponent.SetAllDirty();
}
}
}
#endif // TMP_WEBGL_SUPPORT