using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class DrawControl : MonoBehaviour { public Toggle arrowToggle_; public Toggle textToggle_; public Toggle brushToggle_; public Toggle targetToggle_; public static DrawScript drawScript_; public void Clear() { drawScript_.Clear(); arrowToggle_.isOn = false; textToggle_.isOn = false; brushToggle_.isOn = false; targetToggle_.isOn = false; } // Use this for initialization public void Init() { arrowToggle_.onValueChanged.AddListener(OnArrowToggleValueChanged); textToggle_.onValueChanged.AddListener(OnTextToggleValueChanged); brushToggle_.onValueChanged.AddListener(OnBrushToggleValueChanged); targetToggle_.onValueChanged.AddListener(OnTargetToggleValueChanged); } private void OnArrowToggleValueChanged(bool isOn) { ColorBlock cb = arrowToggle_.colors; if (isOn) { cb.normalColor = Color.gray; cb.highlightedColor = Color.gray; textToggle_.isOn = false; brushToggle_.isOn = false; targetToggle_.isOn = false; drawScript_.DrawMode = DrawScript.DRAW_MODE.ARROW; } else { cb.normalColor = Color.white; cb.highlightedColor = Color.white; drawScript_.DrawMode = DrawScript.DRAW_MODE.NO_DRAW; } arrowToggle_.colors = cb; } private void OnTextToggleValueChanged(bool isOn) { ColorBlock cb = textToggle_.colors; if (isOn) { cb.normalColor = Color.gray; cb.highlightedColor = Color.gray; arrowToggle_.isOn = false; brushToggle_.isOn = false; targetToggle_.isOn = false; drawScript_.DrawMode = DrawScript.DRAW_MODE.TEXT; } else { cb.normalColor = Color.white; cb.highlightedColor = Color.white; drawScript_.DrawMode = DrawScript.DRAW_MODE.NO_DRAW; } textToggle_.colors = cb; } private void OnBrushToggleValueChanged(bool isOn) { ColorBlock cb = brushToggle_.colors; if (isOn) { cb.normalColor = Color.gray; cb.highlightedColor = Color.gray; arrowToggle_.isOn = false; textToggle_.isOn = false; targetToggle_.isOn = false; drawScript_.DrawMode = DrawScript.DRAW_MODE.PAINTBRUSH; } else { cb.normalColor = Color.white; cb.highlightedColor = Color.white; drawScript_.DrawMode = DrawScript.DRAW_MODE.NO_DRAW; } brushToggle_.colors = cb; } private void OnTargetToggleValueChanged(bool isOn) { ColorBlock cb = targetToggle_.colors; if (isOn) { cb.normalColor = Color.gray; cb.highlightedColor = Color.gray; arrowToggle_.isOn = false; textToggle_.isOn = false; brushToggle_.isOn = false; drawScript_.DrawMode = DrawScript.DRAW_MODE.TARGET; } else { cb.normalColor = Color.white; cb.highlightedColor = Color.white; drawScript_.DrawMode = DrawScript.DRAW_MODE.NO_DRAW; } targetToggle_.colors = cb; } }