using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class ZoneController : MonoBehaviour
{
    public bool ZoneColor = true;
    public TextMesh TextMesh;

    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {



    }


    void OnMouseOver()
    {
        if (ZoneColor) transform.GetComponent<Renderer>().material.color = new Color(0, 1, 0, 0.5f);
    }

    void OnMouseExit()
    {
        if (ZoneColor) transform.GetComponent<Renderer>().material.color = new Color(1, 0, 0, 0.5f);
    }

    public void Rename(string name_obj, string name)
    {
        gameObject.name = name_obj;
        TextMesh.text = name;
    }
}