using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
///
/// текст над маркером
///
public class LabelObjectScript : MonoBehaviour
{
RectTransform canvasRect;
GameObject text;
Button button;
public bool TrackMarker = true;
public uint UserId;
//public string NameUser;
// Start is called before the first frame update
void Start()
{
//text = Instantiate(Resources.Load("GameObjects/Capsule", typeof(GameObject))) as GameObject;
cameraController = Camera.main.GetComponent();
canvasRect = transform.GetChild(0).GetComponent();
text = transform.GetChild(0).GetChild(0).GetChild(0).gameObject;
var player = PlayerController.instance;
if (TrackMarker) {
button = transform.GetChild(0).GetChild(0).GetChild(1).GetComponent