%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1908709293573300} m_IsPrefabParent: 1 --- !u!1 &1908709293573300 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 224190225997552620} - component: {fileID: 222260446952967468} - component: {fileID: 114815146045407026} - component: {fileID: 114027635279559752} m_Layer: 0 m_Name: Target m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &114027635279559752 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1908709293573300} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b16d209d3469db244ae25501cf8ce7d2, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &114815146045407026 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1908709293573300} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -98529514, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.034482475, g: 0, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Texture: {fileID: 2800000, guid: 32b9de7d621994944969eb0848b50210, type: 3} m_UVRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 --- !u!222 &222260446952967468 CanvasRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1908709293573300} --- !u!224 &224190225997552620 RectTransform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1908709293573300} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 90, y: 90} m_Pivot: {x: 0.5, y: 0.5}