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@@ -22,6 +22,14 @@ public class AuthorizationController : MonoBehaviour
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// Start is called before the first frame update
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void Start()
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{
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+ var waslogin = PlayerPrefs.GetString("lastlogin");
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+ var waspass = PlayerPrefs.GetString("lastpass");
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+
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+ if (waslogin != null)
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+ Login.text = waslogin;
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+ if (waspass != null)
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+ Password.text = waspass;
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+
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DebugHelper.ActivateConsole();
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}
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@@ -42,6 +50,9 @@ public class AuthorizationController : MonoBehaviour
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login = Login.text;
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password = Password.text;
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+ PlayerPrefs.SetString("lastlogin", login);
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+ PlayerPrefs.SetString("lastpass", password);
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+
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if (!string.IsNullOrEmpty(login) && !string.IsNullOrEmpty(password))
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{
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send = true;
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