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beacon enabled

Rimmon 4 years ago
parent
commit
87b7ed50af
2 changed files with 8 additions and 0 deletions
  1. 7 0
      Assets/Scripts/Models/Beacon.cs
  2. 1 0
      Assets/Scripts/Net/Client.cs

+ 7 - 0
Assets/Scripts/Models/Beacon.cs

@@ -17,5 +17,12 @@ public class Beacon
     public uint major { get; set; }
     public GameObject beacon { get; set; }
     public Button button { get; set; }
+    public bool enabled { get; set; }    
+    public byte byteEnabled { 
+        get
+        {
+            return enabled ? (byte) 1 : (byte) 0;
+        }
+    }        
 }
 

+ 1 - 0
Assets/Scripts/Net/Client.cs

@@ -839,6 +839,7 @@ public class Client : MonoBehaviour
                     list.AddRange(BitConverter.GetBytes(b.z));
                     list.AddRange(BitConverter.GetBytes(b.minor));
                     list.AddRange(BitConverter.GetBytes(b.major));
+                    list.Add(b.byteEnabled);
                     list.AddRange(Encoding.UTF8.GetBytes(b.uuid));
                 }