|
@@ -18,6 +18,9 @@ public class EditorController : MonoBehaviour
|
|
|
public GameObject plane;
|
|
|
public GameObject BeaconsContent;
|
|
|
public GameObject PanelBeaconEdit;
|
|
|
+ public GameObject Player;
|
|
|
+ public GameObject ButtonMode;
|
|
|
+ public GameObject EditorTools;
|
|
|
public Toggle ToggleGrid;
|
|
|
public Toggle ToggleScalePanel;
|
|
|
public Toggle projection;
|
|
@@ -26,6 +29,7 @@ public class EditorController : MonoBehaviour
|
|
|
public Transform Locations;
|
|
|
public Button ButtonAddBeacon;
|
|
|
|
|
|
+
|
|
|
public List<Beacon> Beacons = new List<Beacon>();
|
|
|
|
|
|
PlayerController player;
|
|
@@ -37,9 +41,9 @@ public class EditorController : MonoBehaviour
|
|
|
void Start()
|
|
|
{
|
|
|
client = Client.instance;
|
|
|
- player = GameObject.Find("Canvas").transform.GetChild(2).GetComponent<PlayerController>();
|
|
|
- mode = GameObject.Find("ButtonMode").GetComponent<ModeController>();
|
|
|
- tools = GameObject.Find("EditorTools").GetComponent<ToolsController>();
|
|
|
+ player = Player.GetComponent<PlayerController>();
|
|
|
+ mode = ButtonMode.GetComponent<ModeController>();
|
|
|
+ tools = EditorTools.GetComponent<ToolsController>();
|
|
|
|
|
|
ButtonAddBeacon.onClick.AddListener(() => {
|
|
|
AddBeacon();
|