fileFormatVersion: 2
guid: b21d2c5dcc35ed947954146274e20fe6
ScriptedImporter:
  internalIDToNameTable:
  - first:
      1: 100000
    second: gameObject/add-black-18dp
  - first:
      114: 11400000
    second: gameObject/add-black-18dp/MonoBehaviour-SVGImage
  - first:
      213: 21300000
    second: sprite
  - first:
      222: 22200000
    second: gameObject/add-black-18dp/CanvasRenderer
  - first:
      224: 22400000
    second: gameObject/add-black-18dp/RectTransform
  - first:
      1001: 100100000
    second: gameObject
  externalObjects: {}
  serializedVersion: 2
  userData: 
  assetBundleName: 
  assetBundleVariant: 
  script: {fileID: 11500000, guid: a57477913897c46af95d590f580878bd, type: 3}
  svgType: 4
  texturedSpriteMeshType: 0
  svgPixelsPerUnit: 100
  gradientResolution: 128
  alignment: 0
  customPivot: {x: 0, y: 0}
  generatePhysicsShape: 0
  viewportOptions: 1
  preserveViewport: 0
  advancedMode: 0
  predefinedResolutionIndex: 1
  targetResolution: 1080
  resolutionMultiplier: 1
  stepDistance: 10
  samplingStepDistance: 100
  maxCordDeviationEnabled: 0
  maxCordDeviation: 1
  maxTangentAngleEnabled: 0
  maxTangentAngle: 5
  keepTextureAspectRatio: 1
  textureSize: 256
  textureWidth: 256
  textureHeight: 256
  wrapMode: 0
  filterMode: 1
  sampleCount: 4
  preserveSVGImageAspect: 0
  useSVGPixelsPerUnit: 0
  spriteData:
    TessellationDetail: 0
    SpriteRect:
      name: 
      originalName: 
      pivot: {x: 0, y: 0}
      alignment: 0
      border: {x: 0, y: 0, z: 0, w: 0}
      rect:
        serializedVersion: 2
        x: 0
        y: 0
        width: 0
        height: 0
      spriteID: 7e840c70bd1e88a4991d2324e1e566e6
      internalID: 0
    PhysicsOutlines: []
